Saturday, November 3, 2007
The Big Show
The others are out shopping in the Apple store (*shudder*), so I guess I'll fill you in on the happenings of yesterday: We spent the whole day at our primary objective and primary host in San Francisco, Pixar Animation Studios.
After taking a short tour around the campus, we first met up with the R&D team of the company, and gave them a quick rundown on our presentation - essentially a compacted version of what we're talking about, more focusing on the technical stuff than the rest - I was also asked to do a quick showoff of our toolset what we use for 64k content creation. We also met Jekyll / Andromeda here, who we ruthlessly used as an example when it came to things such as group wars.
After joining up in the lobby with the rest of Pixar for a beer (or several) at their usual Friday Beer Bash (I kid you not), we eventually proceeded to set our presentation up in the main theater, and started with our showing for the VES at 6:30PM. The show was visited by around 50 people, albeit it was somewhat less buoyant than in other places - but what followed afterwards was really cool: not only did Pyro / Haujobb show up, and again a few people admitted that they in fact did some demo coding "back in the days", but we also found a person by the name of Jeffrey Lim - some might remember him being the creator of Impulse Tracker.
If anything, that was out of the blue. It was also really delighting to see how people interact with each other after these presentations, quite often discussing how they used to do stuff like this - it does kinda feel like the demoscene is, to use a company slogan, "connecting people".
Pictures will follow if Gloom comes back - I was too busy to take any and my camera doesn't really like twilight either.